
She did pause idle a turn two separate times to land the Instant Last Stand right when needed. Selphie, (want to fully dive) she starts off with Shell for that 2nd turn Twister, then casts Ultra cure anytime she can. I had 4 Double Curadas in a row at the beginning of the game which helped to save soul-gauge and Selphie USB LS needs. At the -very- end where I usually die when this close, I popped her USB to immediately follow Selphie USB to top off the health, and give additional buffer. Used BSB at that point to make up for lack of casting speed. Rinoa (7rs) Valigarmanda/Chain Ice, Much More Ice RM, USBĭeuce, Fully Dove, did Wall first turn, Protect 2nd turn, then double Curadas until Gathering Storm wore off at 25 seconds. O Knight (77rs) Entrust/Wrath, Mako Might, mUSBĪlphinaud (30rs) NeoBahmut/Curaja, DMT, Radiant Shield Selphie (35rs) Shellga/Ultra Cure, Battleforged, USB

But the announcement couldn't wait!ĭeuce (50rs) Protectga/Curada, Gathering Storm, BSB/USB (used both) I'm as excited as this female baseball fan.įull Long Write Up as an edit to this post. Later it will be same except you may have 3 dps. So expect groups for magicite to be something like 2 healers (until you are able to have only 1, Rosa USB that you have is good for that) a ‘utility’ person who helps with buffs, heals, wrath/entrust, and casting RW and magicite, and then two dps. It helps because group building is such a push for fitting all you need into 5 slots that it helps if you can focus your buffs their atk or mag to the cap. Again that’s more important for 4*.įor extra credit, take note of if you are lucky enough to have two melee or two magic of each element. It isn’t that cut and dry but wirh abilities being buffed, an USB wirh enElement and a chase mechanic are > than BSB. The latter two are what really help with 4*. The first two are more than enough for 3*. At least see if you have 2-3 ice relics that are BSB/OSB/CSB/USB before they go. But that’s because I hate navigating through screens all day.ġ86 stamina is good. I am not stingy enough to go hunt for them, I would just make them. I know the Samaurai abilities are in there somewhere, the Ninja ones if you don’t have those might be also. I have a FF13 event tonight with a d140 and d160 (the hardest two battles, so old event) that I guess I never did and didn't get last renewal dungeon event.

I only ever had final fights left, and I guess there is no mythril for them. Just post here and we'll get you squared away.Įdit: I see why I didn't think Renewal still had their mythril. How are are you in story mode, an easy answer would be just how much stamina do you have? When you get ready to tackle your first magicite, it may be a huge jump in difficulty depending on how prepared you are. Post any questions you have, you will probably get through the Nightmares as quickly as you attempt them. Even the new God Wall (which is really nice) often times doesn't have a home in a group setup for magicite. You probably know this also, but Tyro's wall has lost a lot of necessity as magicite battles give it to you. There is a fest in June if you want to hold out till then. Stay away from the Renewal relic banners. Ice that's currently active, that's either being replaced tonight or soon, is the first one. You may want to take time now and look to see what you have for the 8 elements. They are in the middle of, actually the beginning of, a string of elemental banners. You don't have to have them, but ya, game changers. Chains were not too too big of a deal in 3* magicite, but they are game changers for 4*. But come current endgame which is pretty much just the magicites, it's all about having good relics for EVERY element.

He's good for everything you'll be doing for. MCA pointed out that Vaan has lost his luster.
